![]() Added -safeMode option to server to load only with vanilla datapack.Changes to datapack list are stored only after successful reload.If existing datapacks prevent world from loading, the game will give option to load world in safe mode, which loads only vanilla datapack.If datapack reload fails, changes will not be applied and the game will continue using previous data.Top-level element in predicate file can now be array (all contents will be ANDed).Minor optimizations in collision detection.Cached repeated block type lookups and collisions during pathfinding for increased performance.Slightly changed datapack loading to prevent custom datapacks from crashing.Renderer now uses per-pixel blending layers for some transparent elements.Added shader support for accessing depth buffer.Villagers will check and make sure their workstation is valid at all times of day as long as they are within 16 blocks of their workstation.Villagers can no longer claim workstations/professions during raids or night time.Villagers now have to walk to and reach the workstation before they can acquire the profession/work there.The most experienced nearby villager for the profession corresponding to the workstation you add will get the workstation.Villagers no longer try to work at the same workstation.Players can no longer mount another entity when the crouch key is held down.When a villager that was traded with is struck by lightning, the witch it converts to will no longer despawn.Bells can be hung from the underside of more blocks.Piglins now sometimes dance in celebration of a completed hunt.If do you find any new graphical bugs then please report them to the bug tracker with the make and model of your graphics card as well as which operating system you are using NEW FEATURES IN 20W22A We've included some experimental changes to graphics rendering in this snapshot, which might reveal some issues on a small number of older graphics cards.
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